Your source for classic online C&C action

Hosted by NodeDeploy

Welcome to CnCNet 5

CnCNet is a modern gaming network that allows you to easily play the C&C classics (Command & Conquer, Red Alert, Tiberian Sun and Red Alert 2 [CnCNet 4] even with their expansion packs) online with other people.

Playing online requires no registration. The only thing you have to do is drop a few files into your game folder, start CnCNet and join a network game!

Quiet in the lobby? Check out our network status to see when people are online and what do they play!

Top Donators

  1. ??? $380
  2. Delphi $200
  3. ??? $100
  4. ??? $93
  5. High~ $50
  6. ??? $50
  7. Olly $50
  8. ??? $50
  9. Shilor $37
  10. ANT $35

Put your money where your game is, Commander!

We will always keep CnCNet free to play and most of the source available to anyone interested. Until lately, running CnCNet's site and server cost some money. We also host our sister site Command & Conquer Communications Center on the same server.

How are the donations used? Currently, they are general donations for the projects as the main servers are sponsored by NodeDeploy and provided for us free of charge. However, new official tunnel servers from around the world for CnCNet 5 cost something and that is where we are currently investing when community hosted tunnels are not available. You can also help by hosting a tunnel for people near you!

Note: if you want to be named in the top donators list, make your nickname clear in the donation message or drop a line here to claim your prize!

Support us through

You can also support CnCNet by using our GOG affiliate button when you register first time at GOG is THE source to buy a lot of other old classics for DOS or Windows PCs. DRM free! You buy it, you own it.

The CnCNet team is one member shorter

August 06, 2014, 08:14:58 PM by hifi | Comments

Due to unfortunate and undisclosed reasons, Iran is no longer with the CnCNet team for the time being. We thank him for his previous work on CnCNet 5 and related projects.


CnCNet Renegade Master Server

June 29, 2014, 11:19:22 AM by hifi | Comments

Hello Commanders,

The CnCNet Renegade Master Server has been up for almost two months now, but now it's finally officialized and will be fully supported by the CnCNet staff. It will help the C&C Renegade community to keep their servers listed even after GameSpy is shut down which should happen very soon now.

Servers that currently announce to our master are visible on our new Renegade servers page at and as an added bonus, a new protocol launcher for renegade:// links have been added so you can see the status of Renegade servers directly on our page and connect to them without opening any external programs.

When time allows, the server listing page will show players as well as other data that is available.

Hopefully our initiative will keep yet another C&C title alive!


"Red Alert has encountered a problem and needs to close."

May 04, 2014, 06:45:31 PM by hifi | Comments

Hello Commanders!

We just released a new feature to the CnCNet client that allows you to send your game crash reports directly to us for investigation. We will do the best we can to fix any in-game crashes you encounter with our supported games. Participating is completely optional and only the minimal required information of the crash is sent to us. That includes your operating system version,  game version, your current game room options and the actual crash dump that contains only information about the game executable state when it crashed. No other information is gathered or sent.

Currently Red Alert and Tiberian Sun crash reports are supported.

Hopefully we don't get flooded with them! Keep on playing.


Improved availability of the CnCNet service

April 28, 2014, 10:19:16 AM by hifi | Comments

Hello Commanders!

Following Sundays long downtime, we have set up redundancy to avoid it happening ever again.

Before, CnCNet was running on only one server. Today we run on two separate servers: one in the US, one right here in Europe. Both are linked together to form a network where all players share everything. If one goes down the other one will happily serve the players. If one server goes down or there is some issue with network connectivity between them, they will "split" and the players will only see other players connected to the same server. People familiar with IRC will know this as a netsplit. It is unfortunate when they happen and will cause some disruption. However, this will ensure you can always connect to CnCNet.

So what does this mean for you? First and foremost, the default server hostname, will throw you randomly between the two servers. When the other one goes down we will try to quickly update it to point only to the working server. Altern...


CnCNet outage

April 27, 2014, 12:12:41 PM by FunkyFr3sh | Comments

The server is down currently, sadly we cannot provide more information. We hope everything will be working again shortly.