Your source for classic online C&C action
CnCNet is a modern gaming network that allows you to easily play the C&C classics (Command & Conquer, Red Alert, Tiberian Sun [CnCNet 4] and Red Alert 2 [CnCNet 4] even with their expansion packs) online with other people.
Playing online requires no registration. The only thing you have to do is drop a few files into your game folder, start CnCNet and join a network game!
Quiet in the lobby? Check out our network status to see when people are online and what do they play!
We will always keep CnCNet free to play and the source available to anyone interested. Until lately, running CnCNet's site and server cost some money. We also host our sister site Command & Conquer Communications Center on the same server.
How are the donations used? Currently, they are general donations for the projects as the servers are sponsored by NodeDeploy and provided for us free of charge.
Note: if you want to be named in the top donators list, make your nickname clear in the donation message or drop a line here to claim your prize!
You can also support CnCNet by using our GOG affiliate button when you register first time at GOG.com. GOG is THE source to buy a lot of other old classics for DOS or Windows PCs. DRM free! You buy it, you own it.
There was a small issue with our service provider that has now been solved.
The recent selling of NodeDeploy to Xavvo caused some communication problems that ended up in service suspension by their staff when they failed to reach me after several attempts. I've now re-established our previous deal with the new owners and are happy to announce CnCNet and related services continue to enjoy the support of NodeDeploy and Xavvo to run our services on quality hardware!
A little while ago we got a message from our old server provider: We were using too much resources. In response to this hifi openly asked for a provider that could keep up with our requirements.
Some time after we were approached by Brad (BradND) from server provider NodeDeploy. Brad liked the idea behind CnCNet and the C&C Comm. Center as he is a fan of the Command & Conquer series. He offered us a home at his service NodeDeploy and he would provide us with as much room and resources as we need free of charge.
We wholeheartedly accepted his offer and as of today we moved CnCNet.org, CnC-Comm.com and CnCNet 4 to NodeDeploy's server. CnCNet 5 will continue to run on the US server we were donated previously.
As our infrastructure is now provided free of charge, we no longer have to use donations to keep our se...
CnCNet has for the past week been in communication with PlayCNC an ambitious project to unify the online experience for Command & Conquer games.
CnCNet and PlayCNC has decided that CnCNet technology and services will be the systems powering the online functions for Command & Conquer (Tiberian Dawn) and Red Alert. This means that the people behind PlayCNC can focus on features like ladder integration for the time being.
This does not mean that CnCNet and PlayCNC will be merging into one project. The two teams feel that they are not ready to go to such measures.
For users this basically means that CnCNet will be running the C&C1 and RA side of things and accounts between CnCNet and PlayCNC will be unified.
Finally the CnCNet 5 alpha supports tunneling and we have launched the tunnel test with two initial servers, one from the USA and one hosted on the main cncnet.org server in Germany.
If you are behind a restrictive NAT/router and living in the US and mostly play against US players, CnCNet 5 might be a better choice for you now than CnCNet 4 which only has one tunnel located in Germany.
Now that CnCNet 5 has tunneling it has way more features than CnCNet 4 had and is more user friendly. We strongly recommend ALL Command & Conquer: Tiberian Dawn (C&C95) players to move to CnCNet 5 because of the advanced features and shortcomings of the LAN lobby on CnCNet 4.
Tiberian Dawn alpha thread: http://cnc-comm.com/community/index.php?topic=2314.0
Red Alert alpha thread: http://cnc-comm.com/community/index.php?topic=2242.0